Publication: The new concepts shaping the marketing communication strategies of museums
| dc.contributor.author | Nechita, Florin | |
| dc.date.accessioned | 2025-09-28T20:01:58Z | |
| dc.date.issued | 2014-06-30 | |
| dc.description.abstract | Museums play an important role in promotion of the tourism industries and creating local jobs. Being related with the consumption of the people’s leisure time, museums should build marketing communication strategies inspired by the successful activities adopted by other entertainment industries and learning institutions competing for the same people’s attention and interest. The aim of all visitor-oriented approaches is to produce an immersive visitor experience and that can be created by using ICTs technologies, creative ideas from digital games and gamification techniques that proved to be successful in other domains. For promoting museums as attractive destinations, guerilla marketing campaigns have become options that museums should consider. | |
| dc.identifier.other | https://webbut.unitbv.ro/index.php/Series_VII/article/view/5099/3969 | |
| dc.identifier.uri | https://repository.unitbv.ro/handle/123456789/2697 | |
| dc.language.iso | en | |
| dc.subject | visitor experience | |
| dc.subject | virtual reality | |
| dc.subject | augmented reality | |
| dc.subject | guerilla marketing | |
| dc.subject | serious games | |
| dc.title | The new concepts shaping the marketing communication strategies of museums | |
| dc.type | Article | |
| dspace.entity.type | Publication |
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